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BitArray{3} mesh

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What is the recommended process to mesh a BitArray?

The meshing method requires an isovalue. For a BitArray, an isovalue of 1, true or :true don’t seem to work: 0 faces are returned.

Another method is to convert from BitArray to an Array: MyData = 1MyData. Then isovalue=0.5 could work.

In general, is isovalue to be interpreted as "everything in MyArray .>= isovalue"?

Thanks!

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